On the evocative power and play value of a wearable movement-to-sound interaction accessory in the free-play of schoolchildren

Wearable Sounds: journal paper accepted

webgti_girls

The business project “Stoorm Flow: digital tools for human inspiration” has won one of the ten finalist awards (in the Technological Based Company category) of the 3rd Valortec competition organized by ACCIÓ, Departament d’Empresa i Ocupació de la Generalitat de Catalunya.

“Stoorm Flow: digital tools for human inspiration” wins a business valorization award

fotoStoormValortec
logo_worthplay Worthplay
Life-2.0-Logo-PH-ver_3_03 Life 2.0
Athletic Stadium 3D visualization of Bilbao Athletic Club Stadium
noaMax_newsCover_spa Noa & Max – Animating science for future scientists
orquestration1 EEE: Educational Reflected Spaces
metis2 Metis: Meeting teachers co-design needs by means of Integrated Learning Environments
logo4 IMPART
c_logo IJIE: Integrated Journalism in Europe
Intelligent graph generation tool produced through a collaboration between Bestiario & GTI Bestiario and GTI collaboration produces a tool for intelligent graph generation
Collaborative composition of non-linear interactive storytelling
borja_background Automatic Sign Language Avatar for video News
bwr The Game Barcelona World Race
PAGINA:

Tertúlies Actives 3.0 in FIRAGRAN 2014

On the 5th, 6th, 7th and 8th of June, the GTI participated in the 16th Edition of FIRAGRAN 2014. FIRAGRAN organised numerous and different types of activities, all of which targeted at older people, ranging from showcases of healthy and leisure activities (e.g. dancing and handcrafting) to conferences and seminars. It was very well attended (c. 100,000 visitors) and covered by over 30 different media.

2014-06-06 12.29.24 w20140608_121429

The GTI showcased Tertúlies Actives 3.0, an app to stimulate sharing knowledge in leisurely and physically active ways ( www.tertuliesactives.org ). This app is grounded in ethnographical and co-design studies, conducted in the WorthPlay project on digital games for active ageing with the participation of Àgora, a lifelong learning community in the district of La Verneda-St. Martí (Barcelona). We made lots of contacts with different associations related to older people, and many participants in the event showed interest in taking part in an activity using Tertúlies Actives 3.0.

Wearable Sounds: journal paper accepted

webgti_girls

The paper “On the evocative power and play value of a wearable movement-to-sound interaction accessory in the free-play of schoolchildren” by Andrea Rosales, Sergio Sayago, Juan Pablo Carrascal, and Josep Blat, has been accepted for publication in the special issue of  Playful Interactions and Serious Games  in the Journal of Ambient Intelligence and Smart Environments (IF=1.298, Q2). This  journal paper is part of the PhD dissertation, which is near to completion, of the first author, and the result of her investigation into strategies  to encourage free-play amongst school-aged children using digital technologies.

View PDF File

Abstract: This paper discusses the evocative power and play value of the Wearable Sounds Kit (WSK), a movement-to-sound interaction accessory. Whilst movement-to-sound interaction is attracting growing research attention in HCI, very little of it has been conducted in the context of free-play with children. This paper presents a participatory design study of the WSK with 20 school-aged children (7-12 years old) in a free-play scenario, and an evaluation of the WSK in a playground at Ars Electronica Festival with over 70 school-aged children. The evaluation addressed three research questions: can school-aged children incorporate the WSK into their free-play? What free-play patterns are encouraged by the WSK? Which design features of the WSK influence the free-play experience? By conducting qualitative and quantitative data gathering methods and analyses, which include first-hand observations and video-coding, this paper shows that school-aged children can effectively incorporate the WSK into their free-play, and that the accessory encourages different types of free-play. The results also show differences in the free-play mediated by the accessory depending on the age group and sex of the player, and these differences reinforce the play value of the WSK. Some implications for designing technologically-oriented playful toys are also discussed.

The GTI accredited as a “recognized research group”

The list of Catalan research groups receiving the SGR group recognition (2014-2016) has been just published. The GTI is recognized as a SGR group, with the positive assessment of the established criteria for recognition. Congratulations to all the GTI members!

QuesTInSitu: The Game @ MNAC

80 high schools students have used today Questinsitu: The Game to visit the MNAC museum (National Art Museum in Catalonia)!

foto-museo

The game has been designed by the teacher Cristina Novoa from Salesians/SantBoi High School. To design the game the teacher has applied technologies proposed and developed by the GTI that enable the definition of educational games and the enactment of geolocated learning activities (extension of the QuesTInSitu system).

mnac-game

The work has been partially funded by the Spanish Ministry of Economy and Competitiveness (EEE Research Project, TIN2011-28308-C03-03)

“Stoorm Flow: digital tools for human inspiration” wins a business valorization award

The business project “Stoorm Flow: digital tools for human inspiration” has won one of the ten finalist awards (in the Technological Based Company category) of the 3rd Valortec competition organized by ACCIÓ, Departament d’Empresa i Ocupació de la Generalitat de Catalunya.

fotoStoormValortec

The prize allowed five members of the GTI team involved in the project to attend an intensive course in “Business Plans and Technology-Based Companies creation”, thanks to EAE Business School, IESE Business School, Oficina Ponti and Rousand Costas Duran. During the Valortec competition, Stoorm Flow has got feedback and mentoring from technology valorization experts as well.

Stoorm Flow is a start-up project (based on a SaaS strategy) built upon SINAID algorithms, proposing a disruptive innovation to advertising agencies, through a process designed to stimulate the generation of different and original ideas, expanding the perspectives during the ideation phase and the search of creative ways thanks the collaboration between Xavier Ruiz Collantes, professor in the Communication Department at the UPF, and the Interactive Technologies Group (GTI-UPF).

This project has already been tested by some 7 advertising agencies from Spain, Mexico and Argentina.

stoormScreensArticulo