Assessment in 3D Virtual Worlds: QTI in Wonderland

Authors:
Diego Morillo, Patricia Santos*, David Pérez*, Maria Blanca Ibañez, Carlos Delgado, Davinia Hernandez-Leo*.
*Information and Communication Technologies Department, Universitat Pompeu Fabra
Universidad Carlos III, Madrid
Published in:
Congreso iberoamericano de informática educativa 2010. December, 1-3, 2010, Santiago de Chile, Chile.

Abstract:
The number of users and platforms of 3D virtual worlds has grown in the last years. This growth is due to the hardware performance and software development that increase the features of these worlds.
3D virtual worlds are a powerful media for instruction and education. They can be used both to create an environment where students can learn or where they can be assessed.  The features of a 3D virtual world make it possible not only to assess knowledge, but also skills and competences. Nowadays, this new type of assessment is desired, because with the new generation of students the traditional educational methods are not sufficiently effective.
In this paper, a solution that enables automatic assessment in a 3D virtual world is presented. The implemented assessment engine supports embedded assessment by combining Open Wonderland, a virtual world platform, with the newAPIS engine that manages test and questions-items that are formatted following the IMS Question & Test Interoperability (QTI) specification.

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Citation:
Morillo, D., Santos, P., Perez, D., Ibáñez, M.B., Delgado, C. and Hernández-Leo, D. (2010). Assessment in 3D Virtual Worlds: QTI in Wonderland. Congreso iberoamericano de informática educativa 2010. December, 1-3, 2010, Santiago de Chile, Chile.