Do Different Hint Techniques Embedded in a Digital Game-Based Learning Tool have an effect on students’ behavior?
Kiira Hjert-Bernardi, Davinia Hernández-Leo, Javier Melero, Josep Blat
Information and Communication Technologies Department, Universitat Pompeu Fabra
AMI’11 International Joint Conference on Ambient Intelligence
In recent years the use of emerging computer and communication technologies to build effective teaching and learning tools has expanded. The increase of these technological applications and learning methods have resulted in numerous digital game-based educational tools. The tool detailed in this report has its own behavior that reacts depending on the student’s actions to help perform specific tasks. These hint techniques provided the necessary support to improve learning and engage students during the game process. The aim of this work is to understand how effective two different hint techniques might be and study the students’ behavior during the educational game. The game teaches the main concepts of chemistry and includes two hint methods: visual and phrase. The post-test revealed that those who used the phrase mode achieved a greater score. Therefore, the phrase method was more successful in teaching and retention of the subject.
Kiira Hjert-Bernardi, Davinia Hernández-Leo, Javier Melero, Josep Blat, 2011. Do Different Hint Techniques Embedded in a Digital Game-Based Learning Tool have an effect on students’ behavior?. In Proceedings of the International Joint Conference on Ambient Intelligence – AmI’11. Amsterdam, Netherlands.