QuesTInSitu: The Game

QuesTInSitu: The Game is a mobile application to support gamified learning in situ activities. The application allows setting up gamified routes of geolocated questions. The students can answer in situ the geolocated questions as many times as needed until reach the correct solutions. Game elements, such as hints associated to the different questions, punctuation mechanisms, and extra bonus, can be designed to promote students’ reflection about their performance.

Javier Melero

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QuesTInSitu: The Game

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QuesTInSitu: From tests to routes for assessment in situ activities.


Patricia Santos, Mar Pérez-Sanagustín, Davinia Hernández-Leo, Josep Blat
Information and Communication Technologies Department, Universitat Pompeu Fabra

Published in:
C&E Computers & Education Journal

Test-based assessment tools are mostly focused on the use of computers. However, advanced Information
and Communication Technologies, such...Read More »

QuesTInSitu Computers & Education Journal

The paper: Santos, P; Pérez-Sanagustín, M.; Hernández-Leo, D.; Blat, J. QuesTInSitu: From Tests To Routes For Assessment In Situ Activities has been just accepted for publication at the journal Computers & Education. This work has been carried out in collaboration with Secondary School IES Duc de Montblanc and framed...Read More »

QuesTInSitu- BDigital Award

The GTI Technology enhanced Learning team has been nominated with the project QuesTInSitu to the BDigital Awards for Digital Innovation in the category of universities and institutions. The next 31th of May, in the 13th edition of the BDigital Global Congress, the final decision will be made.



Day: 31th of...Read More »