Wearable Sound is a kit to transform your movements in sounds. You can play the sound of a bird by moving your arms or the sound of a dinosaur while walking.
The Worth Playing project aims to enable an understanding and development of digital games that are worth playing by older people (60+) and their social circles. The project will research into ethnography, participatory design, and user experiences with the aim of understanding what makes digital games worth playing for older people.
The Life 2.0 project aims at generating innovative services to support elderly peopleâ€™s independent living. The services will use location technologies and social networking to enhance elderly peolocalpleâ€™s access to information about what happens in their neighborhood.
In the near future technologies will be even more present in every day objects, which should add a playful value for children, to make use of their natural interest to play while being socially and physically active. We have moved towards this direction by building on free-play experiences identified through a face-to-face ethnographical study conducted […]
As technology advances, new possibilities emerge that can have a profound impact on the learning experience.Â This project organizes the spectrum ofÂ technology-enhanced learning (TeL)along three main lines: Towards 3D Learning Towards Learning 3.0 Towards 3rdÂ place Learning Learn3 project is funded by the Spanish Ministry ofÂ Science and Innovation, TIN2008-05163. More Info People Partners Publications Website […]
Es un producto propio 2D-3D desarrollado desde la FNOB, conjuntamente con la Universidad Pompeu Fabra. Se ha querido apostar por la comunidad cientÃfica catalana y trabajo de investigaciÃ³n de la universidad, utilizando la Ãºltima tecnologÃa actual. Se trata de un producto independiente que podrÃ¡ ser utilizado en mÃ¡s regatas y estarÃ¡ en constante evoluciÃ³n y mejora.